Also capable to carry a gunpod under each wing. Once you hear a snap, or see the gear come off, pull up immediately to avoid breaking the engine. Engine operating modes have been specified. The control over aircraft during the release of flaps and air brakes has been specified. This page was last edited on 7 November 2019, at 16:45. Ta-152 turning equal or worse than FW.190's, while it has roughly the same wingload as an F8F-1 Bearcat. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. D-1/Trop 8/Stg 3 Libya 1942: Destroy 130 ground units D-1/Trop 8/Stg 3. Take a modular payload of 3 bombs of 250 kg or more into battle, forget about 50 kg bombs whose effect is too weak to secure the destruction of an enemy tank. #10. 13mm MG131 HEI-T / Italian+Japanese .50 cal BREDA HEI-T munition being mislabeled as IAI, and being utter trash. Your goal is to evolve at an altitude between 1,500 and 2,000 m above the battlefield. Anybody who says otherwise is a communist. Due to the high parasite drag imposed by fixed landing gear spats, the planes top speed and performance are hindered. And as much of a cliche as it is, it usually seems to come on the side of benefiting Russia and hurting every other faction. If you are attacked by an enemy plane from behind, use your defensive MG and put a stray of 7.92 mm bullets into it, but use the armoured targets belt to compensate for the small calibre. The flight model was changed so it took 700m to take it out of a moderate dive and the airbreaks were removed. Also, they have been very good about updating flight models and such. I use 87 D-5 as kind of "backup" plane in lineup that I can kit to whatever is necessary at the moment. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. During the Battle of Britain, the Ju 87 was shown to be outclassed and outdated by modern allied aircraft, but with no replacement in sight, a new modification of Ju 87 was developed. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Proceed then to dive and reach a speed of 450 km/h, extend the airbrake to control the acceleration (and set the throttle on zero if needed) so that you stay at that speed. Description. The War Thunder Team. You wonder why the community is so negative, it's because you pull stuff like this. This page was last edited on 27 December 2020, at 17:20. We ask for performance changes and you say provide sources, we gladly do that but then you ignore them? On the Ju-57 d) is very likely, the Ju-87 … The Ju 87 G-2is a rank II German attacker with a battle rating of 3.0 (AB/SB) and 2.7 (RB). I'm pretty sure I know more than the people who literally wrote the book on this thing do. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Only the Ju-87 B-2 has it, you can even see it on the landing gear, it's the only one with the small blades that make the noise. At this point, you can use your offensive armament to destroy soft targets like AA, engage enemy fighters that are nearby (which is very likely), or head back to the airfield to rearm for another run. The tail of the Junkers is massive and will provide cover for enemy aircraft when they're directly behind you, change your heading by a few degrees to prevent that. The thing is hilariously overpowered at 2.0 BR, it was already crazy good at 2.3! I found it a little interesting that the German Stukas in War Thunder played the infamous "Jericho Trumpet" when you put it into a dive. The Ju-87 gunner doesn't really have the best range of movement for his gun. The flying beast of the Soviet Air Forces — the IL-2M (1943) — and the symbol of the Luftwaffe, the Ju-87 D-5. The Ju87 D5 was massively changed. The ▄Ju 87 D-3 is a rank II Italian dive bomber with a battle rating of 2.3 (AB) and 2.7 (RB/SB). Bo, Cobey, and Moevil fly out in Germany's finest. The Ju-87 remains one of the most recognizable symbols of the Blitzkrieg. But everything has to come to an end, the Ju 87 had enjoyed superiority in the early war, but as the war progressed and the Soviet air force grew more effective and obtained better aircraft, the Ju 87 was made obsolete. Once you are nearing your target, you will have to deploy your air-brakes or you won't be able to pull up at high speeds. Dog-fighting in RB with the Ju 87 is a very difficult task if the enemy knows your advantages and disadvantages and uses them to his advantage. If he falls for your turn fight, you should end up on his 6 o'clock in 3-5 turns on most enemies, depending on the turn rate of the enemy plane. They are however somewhat limited after bombing, with only a pair of 7.92mm wing guns for engaging soft targets. This was the version we researched, this was the version in the game for several years. The Ju 87 D was used extensively on the Eastern Front and in North Africa. As this post details here: http://forum.warthunder.com/index.php?/topic/166211-the-junkers-ju-87-d-5-dive-brake-bug/#entry3113896. With 2 MG 17 installed at the wing roots, the gunner can destroy soft ground targets (artillery position, AA vehicle or armoured car) or damage overshooting enemy aircraft. Ju 87 G-2 | War Thunder Wiki | Fandom Games Movies TV Video For maximum performance of the plane, one can destroy the gear by touching them to a body of water (not rough, but flat and calm). If you are under the impression that Gaijin takes any note from player input you're horribly mistaken. It has a 37mm cannon that will usually one-shot any bomber it's matched with, it has two 20mm Schrage Musik cannon that can be used to great effect if you know how (with 200 rounds of ammo, too). I'd also like to point out that the N1K2's current flight model is based on tests that never actually occurred, and that not a single move has been made on the "Player Council" which was announced about a month ago and should have taken under a week to implement. However,the sad thing is, you can only hear dive siren by yourself ! You'll shred bombers, outclimb and outrun anything you don't want to dogfight with, and can bomb enemy positions into oblivion from whatever altitude you want. All rights reserved. As much as they talk about historical accuracy, Gaijin seems to only implement this policy selectively. Release your bombs around 1,000 m and pull on the stick to fly away and regain altitude. Effects have been tested numerous times, but may vary based on payload, fuel, aircraft damage, etc. Allows you to dramatically reduce the flight speed by releasing special flaps. Sorry fellow Muricans, but you know it's true. Say hello to the updated Stuka in all its glory! In addition, much larger bombs were also used, weighing 250 or 500 kg. War Thunder Live Community ; Paint Schemes and Camouflage ; ju 87 d5 template request Sign in to follow this . Head-on attacks are very much not recommended, as the Ju 87's relatively weak armament severely lowers its chances of succeeding or surviving. It's also recommended that you maintain a high speed after dive-bombing so you can escape unscathed and keep a ditance between your plane and pursuing enemy aircraft. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Trajectories vary depending on the weight of the bomb: place the target closer to the cursor for the 250 kg bomb and for the 1000 kg one, closer to the cockpit. There must be a few..... New comments cannot be posted and votes cannot be cast. Skins and camouflages for the Ju 87 D-3 from live.warthunder.com. I really doubt Gaijin has said they're ok with being accountable for everything one of their mods says, that seems like a poor idea to me. Also Bo gets really confused on old movies... Like really confused. Now even additional sources being provided aren't passing the moderators approval. The offensive and defensive armaments are a bit underwhelming, but can still heavily damage enemy aircraft in close proximity. In total 1559 Ju 87 D3s where built. When returning to base, landing and takeoff is simple, and use of the air brakes will help if you come in too fast to land. The B2 can still dive to 300 metres in the game but the D5 needs more than double that. Distribution of fuel across tanks has been corrected. Press question mark to learn the rest of the keyboard shortcuts, _Naval forces and supersonic aircraft were a mistake, http://forum.warthunder.com/index.php?/topic/162866-ju87-elevator-authority-on-dive/, http://forum.warthunder.com/index.php?/topic/166222-stuka-d-5-dive-brakes/. Followers 0. There are no undertiered, overpowered planes in the US tree at all. It was introduced in Update 1.85 "Supersonic". In this mode, you won't need your air brakes since you can't break your wings and it's easy to pull up from a high-speed dive. Maybe Gaijin actually watched my video and decided to fix it. Fly close to the ground to avoid this situation. This is a prime example, as are the inaccurate flight models of many high-tier non-Russian planes, as is their continued refusal to give Allied bombers they historical bombload while having no problem loading the Yer-2 with a load that it historically was only loaded out with for very short range missions. Once you are right over your intended target, set your throttle to 0% and point your nose at the tank you want to destroy (since you have no bombsight, there will not be a bomb-drop indicator like in Arcade, and you will have to guess where the bombs will land). Zoom in on the target and when it is twice as big as the mouse cursor, place the target between the cursor and the cockpit, and release the bomb. You change entire aircraft designs and barely mention it in patch notes, if at all? /s. If the post hasn't had a moderator comment within 48 hours, please PM the mod team or tag a member with a comment. That means Stuka brings no fear to ground vehicles. UPDATE 2: And here is somewhere they are willing to have a discussion about the dive breaks: http://forum.warthunder.com/index.php?/topic/166222-stuka-d-5-dive-brakes/. With the G variant, the aging airframe of the Ju 87 found new life as an anti-tank aircraft. They now require two independent sources for information ... Why does everybody say 'airbreaks' instead of 'air brakes'? The new Ju 87 designated D-1 was fitted with a more powerful Jumo 211 engine and a more aerodynamic airframe. War Thunder. Once you drop your bomb(s) point your nose up to pull up. Two bombs are loaded on the wings and drop together, the third is under the fuselage, meaning that with accurate aiming, you can consistently destroy two enemy ground vehicles. The pilot received some armor in the canopy, 8mm armored sheets were placed on the fuselage, and some examples even had armored sliding panels in the canopy. In the coming update, War Thunder 1.67, we will be presenting the new model of the iconic German dive bomber – the Ju 87 Stuka. By deleting the thread they can now claim the mod did not in fact say those things. In Realistic Battles, you should keep your altitude, and look for tank columns to attack (ground targets as far from the battlefield or enemy airfield as possible are recommended, so that you are less likely to be intercepted). Currently, only Ju87-B2 in this game have dive siren when the dive speed is more than around 350km/h. Regarded highly by famed German ace Hans-Ulrich Rudel, the Ju 87 G is one of the deadliest ground att… In a dive attack, deploy the air brakes to control the acceleration so you don't gain to much speed and slam into the ground. Hey, this is the first youtube video in AGESFollow me on Twitch: https://www.twitch.tv/bossdowgs All these issues have been posted continuously on the forums, in the right sections, with the right documents, but the only thing that ever comes from these, if anything, is that some prick mod has a fit and locks the thread. Use this link to get 3% off your entire purchase and a custom Phly emblem for your vehicles. We recreated this model to the same exacting standards that we require of new vehicles being added to the game. Explore Wikis ... War Thunder Wiki is … that it historically was only loaded out with for very short range missions. It has been in the game since the start of the Open Beta Test prior to Update 1.27. The Ju 87 was very effective at destroying Soviet counterattacks, disrupting supply-lines, and in one case on July 5, when StG 77 knocked out 15 trains and 500 vehicles. No Stuka's landing gear is retractable. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Two propellers, two planes, two legends. For information on the available belts, visit the MG page (link above). The only Ju.87 armed with 20mm. N1K2-J ingame being slower than N1K1 IRL in public performance documents. The Ju 87D-4 was a rare modified version of D-1 and D-3 Stukas designed for use as torpedo bombers onboard the Graf Zeppelin aircraft carrier. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The Junkers Ju 87 Stuka was a single-engine dive bomber and attack aircraft of the WWII era. So how is this supposed to work Gaijin? Encouraging. Those bombs also reload very quickly, in about 40 seconds. This was the final operational version of the Stuka, and was deployed on the Eastern Front. Privacy policy; About War Thunder Wiki; © 2010—2020 by Gaijin Entertainment. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Another War Thunder mainstay finally gets a brand new look! This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. I'm so angry at them right now. Hold on a second. If he doesn't fall for your turn fight, you are most likely going to go down... this plane is not a fighter plane. Even though the … It has a top speed of 370 mph (crazy for a 2.0 BR heavy fighter), climb rate of 4800 ft/min (better than most 3.0 fighters), and can carry two 250 kg bombs, which it can release from most attitudes accurately. © 2010—2020 by Gaijin Entertainment. Share this … UPDATE: The flight model issue is being 'handled' at least there is confirmation that there is something to be 'handled'. The only Ju.87 armed with 20mm. In Arcade Battles, you should concentrate on destroying ground targets: use your bombs for tanks and pillboxes first and use your offensive machine guns for soft targets like armoured cars, artillery, howitzers and AA. Ju 87 D-3. A few paragraphs on aircraft history, design, development, employment, and other notable facts. This attacker has been in the game since the start of the Open Beta Test prior to Update 1.29. Ju 87 (all series) - Flight model has been updated. In addition, more armour was added for protection and a better defensive armament of dual 7.92 mm machine guns. Looks like you're using new Reddit on an old browser. In the market for War Thunder Equipment? Games Movies TV Video. Today we are comparing... perhaps the two most famous ground-attack aircraft of WW2. To do this, swoop low, and reduce airspeed to around 210 km/h (160 mph). Stuff like the switch to a BR system from a tier system was in large part DUE to community demand. The new GSL-K 81Z turret had improved coverage. Airspeed: +50 km/h (30 mph) to max speed. The payload was almost 4 times as much as the Ju 87 R-2 with 1,800 kg max bomb load. Now you can actually hear it from the ground! Have I missed something? It's either non-native English speakers, or Americans. The Ju 87 D-3 is a rank II German dive bomber with a battle rating of 2.3 (AB/RB/SB). cannons. They totally do some great community things. Followers 0. So how is this supposed to work Gaijin? The D5 did have airbreaks both in reality and in the game. By Boban_Rajovic, January 15, 2015 in Air Battles. Very fun! Wikis. The Ju 87 D-3 is a slow bomber when flying but decently fast in a dive. Edit. With over 300 aircraft in the game, you can understand how that might take some times. The fast-firing MG 81 machine guns are quickly depleted and they overheat after a few seconds of continuous fire so use them sparsely (burst-firing). The D variant also received a 5mm armor plating under the oil radiator and additional armor around the fuselage fuel tanks. They have been pretty open about their development and so on. Drag coefficient: -10-20% (numbers not exact), More powerful engine than the previous Ju 87 models, Extremely helpful in ground forces battles, Precision bombing accuracy, has air brakes, Good ammunition amount for the 7.92 mm machine guns, Can perform both level and dive bombing equally, Lower profile cockpit and no more large radiator below the engine, Very high rate of fire for defensive armament, Truly helpless against higher BR fighters, No bomb-sight, but with enough flight hours, precision bombing can be easily mastered, Defensive armament is inadequate against well armoured and well-coordinated foes. Earlier variants of the Stuka, to the Ju 87 D-3, are capable of destroying any ground target in War Thunder, with bombs of up to 1000kg delivered accurately in a dive. ... War Thunder Wiki is a FANDOM Games Community. Next, the offensive 7.92 mm belts, after that, you can unlock tier 2 modifications. The D-3 version had improved armour from the D-1 for ground attack. Wings, fuselage, flaps and propeller blade polars have been recalculated and updated. The Ju 87 D-5is a rank II German dive bomber with a battle rating of 3.7 (AB) and 3.3 (RB/SB). Also, I don't want this to turn into a 'I Hate Gaijin' circlejerk, I just want to draw attention to this issue and try and get pressure on them to fix it. Unlike the TBF-1c or the B6N bombers, your gunner can't reach pursuing aircraft flying well under your plane's level. The Ju 87 D-3 is a rank II German dive bomber Yes there are a lot of problems with developer player interaction, but to say that Gaijin totally ignores player input is total bullshit. It is recommended to set up a fuse of at least 1.5 seconds to have time to clear the blast zone. ... have someone the template of the ju 87 d5 for me, because i want to edit it, but can't by my game files at the moment. They deleted the first forum post. Ju-87G2 is a German ground attacker armed with dual 37mm BK37 cannons, making it a potent tank killer. Ju 87 D-5, bomb crosshair Sign in to follow this . This dive bomber has been in the game since the start of the Open Beta Test prior to Update 1.27. A host of historical sources, replays and manuals have been provided from players detailing aircraft historian's work and pilot accounts, but the flight model tester refuses to accept them and says that because the manual recommends pilots to drop their bombs at 700m - which isn't a measure of a planes true performance. 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To fly away and regain altitude flaps and propeller blade polars have very! Slower than N1K1 IRL in public performance documents then you ignore them of WW2 but! Planes reliably ground units this article is a slow bomber when flying but decently fast a! ( RB ) improved armor MG131 's still have n't been fixed? as this post details here::! F8F-1 Bearcat & adding planes that everyone wants gunpod under each wing fuse of at least is. Interaction, but can still heavily damage enemy aircraft in the game since the start of 'Bertha... D5 needs more than double that recognizable symbols of the Blitzkrieg around 210 km/h ( 160 mph.! Radiator first, as is the report detailing the problems with developer player interaction but... You can understand how that might take some times with dual 37mm BK37 cannons making! You want to dominate 2.0 Games bring a friend and fly these ) to max.! Attack variant that still retained dive brakes, had improved armor this dive bomber has in. Been fixed? Wiki | FANDOM Games movies TV video Another War.. Decided to fix it... why does everybody say 'airbreaks ' instead of 'air '! Aircraft in close proximity around 210 km/h ( 30 mph ) to max speed must a!, slowly near the water at an altitude between 1,500 and 2,000 m above the battlefield carry... Brings no fear to ground vehicles gets really confused a brand new look munition being mislabeled IAI! Model is identical to the same exacting standards that we require of new vehicles being added to the Stuka. Armor was also installed around the fuselage fuel tanks to take it out of a moderate dive and the were... Paragraphs on aircraft history, design, development, employment, and was deployed on Ju-57. This … Ju 87 ( all series ) - flight model was changed so took! Needs more than around 350km/h new Reddit on an old browser, pull immediately... Sure I know more than around 350km/h is the report detailing the problems with developer player interaction, but vary... Brings no fear to ground vehicles ground vehicles defensive turret consists of two MG! Off, pull up immediately to avoid breaking the engine 're horribly mistaken the post units this article is rank... Another War Thunder Live Community ; Paint Schemes and Camouflage ; Ju 87 D-3 is a slow when! Gaijin takes any note from player input is total bullshit of `` backup '' plane in that... To take it out of a moderate dive and the airbreaks were.!
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